Salaam is a high-tension runner game that puts a player in the shoes of a refugee forced to flee a war-torn region.
We aim to drive a generational shift in mindset to inspire children to promote sustainable peace.
We will humanize displaced people by putting players in the shoes of a refugee forced to deal with daily hardships.
When you purchase food, water, and medicine in Salaam, you are also providing supplies to people living in refugee camps.
The game starts with a caravan of refugees walking through the jungle on their way to safety. The setting is peaceful, yet dire, given the circumstances. Parents carrying their children struggle to keep pace with the rest of the group. Your character fades into view. Suddenly, gunshots are fired in the distance! Your family crouches to avoid danger. There is a brief pause and silence. More shots are fired and the caravan begins to run. Panic ensues and eventually, your character makes its way to the front of the group. A military vehicle appears ahead and soldiers fire in your direction. Now alone, your character turns down the nearest path. Thus, the game begins.
Lual Mayen is a former refugee from South Sudan. His parents fled Bor during the Second Sudanese Civil War. Lual was born along a 200-mile journey to a place of refuge. He built his first video game in a refugee camp. Since then, he’s traveled the world speaking about the power of video games for peace. In 2018, Lual was recognized as a Global Gaming Citizen, an individual bringing people together through video games.
In a world where nearly 1 person is forcibly displaced every two seconds, millions of stateless people are denied nationality and access to basic rights such as education, healthcare, employment, and freedom of movement.
individuals are forcibly displaced around the world.
of refugees are children under the age of 18.
refugees in the world—the highest ever seen.
of refugees come from just five countries: Syria, Afghanistan, South Sudan, Myanmar and Somalia.